![]() ![]() Have you seen many boys humbling over their phones, in your college canteen or your house locality or by your younger brothers? Well, they humble over Monster Legend. If you are not familiar with this game then let me remind you of a scene. To meet the demands of a matured and grown up brain, coders have created wonders by making games like Monster Legend. If you reach out to matured brains, they are more prone to gaming when compared to a kid’s interest in such. With such basic things, also comes Gaming. From the daily needs to clothing, stationary to gadgets, studies to entertainment it has provided humans all the facilities from a single place at the same time. Our duplicates will then be given some meaning, like they’re working towards something greater instead of just towards +9 where we’ll finally get legendary potions to use on the legendaries we want improved.Share on Twitter Share on Facebook Share on Pinterest Share on LinkedIn Share on Email Share on WhatsApp Share on Telegramĭay in and day out, technology is taking up the majority of peoples’ mind and needs. It wouldn’t be an amazing feature we’d all take advantage of to get all the legendaries we really want but we would be able to work towards grabbing a specific legendary guaranteed. The numbers in this example aren’t exact, but roughly what I’d expect to see. The devs could use this to offer older limited legendaries. ![]() The limited legendaries would be a specific one or two available for two weeks and would range in price from 50-80 tokens. The non-limited legendaries would be a selection from the normal pool, going on rotation every two weeks. ![]() Then, there would be a shop where you could exchange these tokens for various rewards at high price. If the monster is +9 you’ll get 2 tokens. Each time you get a duplicate legendary that specific legendary will get +1 and you get 1 token. It might seem like a great idea for the users but it would mean we no longer have a game to play.Ī similar-ish suggestion made which COULD work is something like a token system with duplicates. Trading would destroy this game! The whole RNG egg hatching mechanic relies on trading not being possible in order to make it a viable business for the developers. ![]() We already had a trading suggestion thread made a few days ago. ![]()
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